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Chained Door

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Devlog

  • Finishing up
    January 16, 2024 by NightlyClover2
    To finish up my game I completed my final level. The main obstacle here to complete was moving platforms which didn't cause too many issues asides from when the player would parent with the platform t... Continue reading
  • Scene changes
    December 12, 2023 by NightlyClover2
    This week I have added scene transitions to the game so the player can enter through each door and enter their respective level, the player can also leave each level to get back to the hub. This was p... Continue reading
  • Creating level 1 and fixing movement script
    December 05, 2023 by NightlyClover2
    After finishing the movement script I moved to placing all of the platforms inside level 1, along the way I would notice several problems with my movement script. The first problem is that one smaller... Continue reading
  • Setting up movement script
    November 21, 2023 by NightlyClover2
    Over the last week I have spent a majority of my time coding the movement for the game. It initially begun with me settings up the players rotation and camera to work together so the players rotation... Continue reading
  • Initial set up
    November 14, 2023 by NightlyClover2
    Today I set up the GitHub repository for the game and created the unity project to be held within the repository. I also looked for potential assets to use in the game in the unity asset stores and su... Continue reading
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