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Chained Door
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Devlog
Finishing up
January 16, 2024
by
NightlyClover2
To finish up my game I completed my final level. The main obstacle here to complete was moving platforms which didn't cause too many issues asides from when the player would parent with the platform t...
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Scene changes
December 12, 2023
by
NightlyClover2
This week I have added scene transitions to the game so the player can enter through each door and enter their respective level, the player can also leave each level to get back to the hub. This was p...
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Creating level 1 and fixing movement script
December 05, 2023
by
NightlyClover2
After finishing the movement script I moved to placing all of the platforms inside level 1, along the way I would notice several problems with my movement script. The first problem is that one smaller...
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Setting up movement script
November 21, 2023
by
NightlyClover2
Over the last week I have spent a majority of my time coding the movement for the game. It initially begun with me settings up the players rotation and camera to work together so the players rotation...
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Initial set up
November 14, 2023
by
NightlyClover2
Today I set up the GitHub repository for the game and created the unity project to be held within the repository. I also looked for potential assets to use in the game in the unity asset stores and su...
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