Scene changes
This week I have added scene transitions to the game so the player can enter through each door and enter their respective level, the player can also leave each level to get back to the hub.
This was pretty easy to do and didn't really take much time or run into any problems.
I then started work on the final level for the game which takes place in darkness where the player acts as the only light source. I wanted to add some more flare to how this looks so I went into package manager and added a post processing volume which I may go in and also add to other levels. In the post processing I added some auto exposure and a vignette as well as some colour grading with a filter applied.
Get Chained Door
Chained Door
Third person 3d platformer featuring a mysteriously locked door the player must attempt to unlock
Status | In development |
Author | NightlyClover2 |
Genre | Platformer |
More posts
- Finishing upJan 16, 2024
- Creating level 1 and fixing movement scriptDec 05, 2023
- Setting up movement scriptNov 21, 2023
- Initial set upNov 14, 2023
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